Hellen Zulu

Software Engineering Student & Web Developer

A passionate 4th-year Computer Science student at The University of Zambia, majoring in Software Engineering.
I’m driven by a deep curiosity for how technology works and how it can be used to create meaningful digital experiences.
My main focus is web development, where I specialize in crafting responsive, user-friendly, and visually appealing applications using HTML5, CSS3, TailwindCSS, JavaScript, and React.js.
I enjoy exploring both front-end and back-end technologies, and I’m currently sharpening my skills in Next.js and API integration to build full-stack solutions.
I’ve also gained experience through my leadership and community involvement — serving as the Vice President of the Computer Science Society and previously contributing as a Content Creator on the Google Developer Student Clubs (GDSC) Core Team. These roles have helped me grow as a communicator, organizer, and collaborator within the tech ecosystem.Outside of web development, I love experimenting with game development as a way to blend creativity with programming — using tools like Godot, Unity, and Python’s Pygame to bring interactive ideas to life.I’m constantly learning, building, and improving. My goal is to create innovative digital products that make a real impact.

About Me

Projects

FocusFlow – Productivity Web App (Ongoing, 2025)A productivity web app built with Next.js and TailwindCSS, designed to help users manage tasks, stay focused, and track their progress in real time.
Key Features: Task management, motivation tools, progress tracking, clean UI design.
Tech Stack: Next.js, TailwindCSS, JavaScript, API integration.
AlgoQuest – 2D Educational Puzzle Game (2024–2025)An educational game that teaches computer science algorithms through fun, interactive puzzles. Originally built in Godot 3D, later refined into a 2D mobile game for simplicity and accessibility.
Key Algorithms: Sorting, Searching, Pathfinding (A*, Dijkstra), Recursion, and Graph Algorithms.
Tech Stack: Godot Engine (GDScript), 2D Physics, UI/UX Design, Game Logic Scripting.
Likishi Hit – African-Themed Knife Hit Game (2024)A culturally-inspired 2D arcade game made with Construct 2, reimagining the popular “Knife Hit” gameplay with African art and mythology.
Highlights: Custom assets, sound design, and gameplay balancing.

Skills

Frontend Development:HTML5, CSS3, TailwindCSS, JavaScript, React.js, Next.jsBackend & Databases:Node.js (basic), PHP, MySQLGame Development:Godot (2D & 3D), Unity, Construct 2, PygameProgramming Languages:Python, Java, C#Other Tools & Skills:Git & GitHub, API Integration, UI/UX Design, Responsive Design, Debugging & Problem Solving, Technical Documentation

CONTACT

To get in touch with me, view my few project, the following social media platforms will send you to required destination or Email me:

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